When people ask who goes to lonely places alone, my team points at me.
Fitness weekends
Off-roading, bicycling, trekking, swimming — the outdoor reset. On Xbox: Call of Duty and FIFA. GTA 6 already booked — waiting’s the boss fight.
People call me KD / Gamers call me Lazybrat
I design high-stakes, data-dense SaaS across cybersecurity, fintech, and e-commerce — turning permissions, workflows, security signals, and operational complexity into confident user decisions.
At Druva, I design MSP and security workflows, including a node-based identity activity graph. Previously, I was a Founding Product Designer at a Y Combinator-backed fintech and contributed to a Shopify Commerce Award-winning product.
I also build AI-enabled B2B product prototypes end-to-end — from PRD and workflow design to working interfaces and user feedback — using tools such as Claude, Cursor, and Codex.
Looking for Senior Product Designer, enterprise SaaS or AI-powered products — growing my AI tooling skills, and looking for a place where design sits equally with engineering and product.
Chennai, India
UX Designer · Enterprise SaaS
When people ask who goes to lonely places alone, my team points at me.
Off-roading, bicycling, trekking, swimming — the outdoor reset. On Xbox: Call of Duty and FIFA. GTA 6 already booked — waiting’s the boss fight.
Ropes and tactical climbs. Tail Baila and Nag Tibba done — more on the list.
Life moments and stories on the page. Crime news on the mic — narrative, not noise.
From creative kid to curious learner
Creative kid — sketching, building, figuring things out by hand.
Mechanical engineering, then a break — sure I wanted design more than machines.
Six months with Ultraviolette’s CEO opened design — and the road to IIT Delhi.
Stronger at research than form. One interface project pulled me into UX.
Process, IA, info viz — building with AI. Curious learner, still on the trail.
Physical product design — form, material, and human factors before digital work.
CAD modeling and fabrication — Fusion 360, Creo, Autodesk — making ideas tangible early.
Driver–vehicle interaction research — investigation-led, not screen-first.